WICK · SKILL GAME · UNISWAP V4
a game where the chart pays the winners.
01 · run lifecycle
pay the run fee. ~125 $WICK, 75% burned on entry. every run costs, no sybil grind.
your input trace is hashed and posted on-chain with your final tick count. keccak256, one tx. LOCKED
every day at 00:00 utc the epoch closes. top 50 verified scores are revealed.
each board pays its top 50. rank 1 takes half the pot, the ladder runs down to 0.25%. claimable immediately.
02 · fair play
your score is decided by your inputs. same physics, same rules, same difficulty curve for every player, every run.
obstacle layouts vary run to run, generated from a published seed under identical rules for everyone. the test is how you react, not what you memorized.
the engine is deterministic: identical inputs on the same seed always produce the identical result, and anyone can re-simulate any score from its public trace.
prizes are never drawn or randomized. highest verified scores win, nothing else. weekly and monthly boards sum your best daily runs, so run-to-run variance washes out and consistency is what pays.
wick is a game of skill. it is not a lottery and not a casino.
03 · standings
sum of your best 3 runs of the epoch. unlimited entries. settles 00:00 utc.
| RANK | ADDRESS | TICKS | PROJECTED PAYOUT |
|---|
04 · trade
swaps route through the same pool that funds the pot. no aggregator, no middleman, the trade is the ticket.
run bundles
every bundle is +20% free runs. credits never expire.
credits are non-transferable and are used before any per-run charge. bundle purchases never fund the prize pot.
05 · stake
lock $WICK, get veWICK. it pays you two ways: a cut of every trade, and a bigger score on the boards.
06 · tokenomics
50 paid places. one great run gets you on the board. showing up every day moves you up it.
*run fee figure is a placeholder, final at launch.
07 · audit
no team review. no oracle. re-simulate any score yourself.
runs are deterministic. fixed 120hz timestep, seeded prng, obstacle layout derived from the published seed. your input trace is hashed with keccak256 and posted at settlement. any score that does not re-simulate is slashed.
08 · supply
75% of every run fee is burned on entry. it never funds the prize. supply only goes down.